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The King of Souls
The Concept
The King of Souls was based on concept art by Raf Kayupov.

The Breakdown
I modeled the hi poly in Zbrush and then used that hi poly to create the low poly both in Zbrush and in Maya. I created the fabric in Marvelous Designer and then brought it into Zbrush to make some adjustments. I textured in Substance Painter and Rendered in Marmoset Toolbag.


Final



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